Time range
Stat range
Category
Minigame breakdown
| Minigame | Plays | Avg IP Score | Avg NPC Top Score | Avg Score % | Win Rate | Avg Stat | Low Stat Avg | Mid Stat Avg | High Stat Avg |
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Show
Search
| User | Type | Plays | Win Rate | Avg Raw Score | Avg Score % | Avg Stat | Top Game | Last Played |
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Minigame
Limit
| Time | Minigame | Score | Score % | Placement | Stat | Won | User |
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Mode
User
| Date | Season Name | Mode | Cast | Episodes | Finale | Winner | IP Name | IP Place | Sim Time | Lang | Screen | User |
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Device
Mid-season reloads by device
| Device | Seasons Started | In-Season Reloads | Seasons Interrupted | Interrupt Rate |
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Mid-season reloads over time (last 30 days)
| Date | Seasons Started | In-Season Reloads | Interrupt Rate | Desktop Reloads | Mobile Reloads |
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Time range
Simulate rate by minigame
How often IP players skip a minigame by choosing "Simulate" instead of playing. High skip rate = players find it tedious or bad.
| Minigame | Times Played | Times Skipped | Skip Rate | Assessment |
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Time range
Win rate & skip rate over time
One point per day. Solid line = win rate (left axis). Dashed line = skip rate (right axis). Toggle minigames on the left to add or remove them from the chart.
Minigames
IP game stats (from seasons)
Gameplay performance of the interactive player across completed seasons. Only seasons with ip_game_stats recorded are included.
| Season | Placement | HoH Wins | Veto Wins | Comp Wins | Comp Win % | Times Nom'd | Votes Against |
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IP performance per minigame
How the interactive player actually performs across all sessions. Useful for spotting games that are too easy or too punishing.
| Minigame | Plays | Avg Score % | Win Rate | Avg Placement | Top 3 Rate | Avg Stat Used |
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